Precision Health
The Center for Advanced Computer-Human Ecosystems (CACHE) at the University of Georgia undertakes significant research in the realm of virtual experiences, particularly focusing on promoting healthy attitudes and behaviors. This pioneering work is crucial in understanding how virtual environments can positively influence real-world health choices and actions.
Past Research and Achievements:
Historically, CACHE has delved into various aspects of health and wellness as influenced by virtual experiences. Key areas of investigation have included:
Physical Activity: Assessing how virtual experiences can encourage people to be more physically active.
Nutritional Intake: Exploring the impact of these experiences on dietary habits and choices.
Vaccine Hesitancy: Studying the role virtual experiences play in shaping attitudes towards vaccinations and healthcare decisions.
The Virtual Fitness Buddy Ecosystem Project
A standout initiative currently underway is the "Virtual Fitness Buddy Ecosystem." This project represents an innovative approach to health intervention, particularly targeting at-risk children. The core idea involves integrating a pre-programmed virtual pet, designed to serve as a motivational tool for increasing physical activity among children. Key aspects of this project include:
Duration and Collaboration: Spanning five years, this project is a collaborative effort between CACHE and the YMCA of metro-Atlanta.
Funding: The project is generously funded by the National Institutes of Health, underscoring its significance and potential impact in the field of health and virtual reality.
Related Research Publications
Agreement between Fitbit and ActiGraph Estimates of Physical Activity in Young Children (2022)
Interactive Virtual Reality Reduces Quadriceps Pain during High-Intensity Cycling (2019)
Immersive Virtual Environments, Avatars, and Agents for Health (2017)
Using Avatars and Agents to Promote Real World Health Behavior Changes (2016)
Using Virtual Doppelgängers to Increase Personal Relevance of Health Risk Communication (2014)
Recommendations for Designing Maximally Effective and Persuasive Health Agents (2014)
Mixed Reality Virtual Pets to Reduce Childhood Obesity (2014)